Research Publications for Alistair D Swale
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Swale, A. (2017). Memory and forgetting: examining the treatment of traumatic historical memory in Grave of the Fireflies and The Wind Rises. Japan Forum, 29(4), 518-536. doi:10.1080/09555803.2017.1321570
Swale, A. D. (2016). Manga and Anime in postwar Japan, - Alternative attempts to bridge graphic art and historiography. In Every Picture Tells a Story - The Visualization of Japanese History. Conference held at University of Oslo, Norway.
Swale, A. D. (2016). The peripheral intelligentsia: Gesaku writers and artists in the evolution of early Meiji print culture. In International Symposium on Japanese Studies: Center and periphery in Japanese culture. Conference held at Center for Japanese Studies, University of Bucharest, Romania.
Swale, A. D. (2016). Shinkai Makoto – the 'New Miyazaki' or a New Voice in Cinematic Anime. In The 23rd Nichibunken International Symposium: Japanese Studies Down Under: History, Politics, Literature and Art. Conference held by the International Research Centre for Japanese Studies, Kyoto at University of Otago, Dunedin, New Zealand.
Swale, A. D. (2015). Anime aesthetics: Japanese animation and the 'post-cinematic' imagination (First edition ed.). Houndmills, England and New York, United States: Palgrave Macmillan.
Swale, A. (2015). Miyazaki Hayao and the aesthetics of imagination: Nostalgia and memory in Spirited Away. Asian Studies Review, 39(3), 413-429. doi:10.1080/10357823.2015.1056086
Swale, A. (2015). Early Meiji journalism and the adaptation of the illustrated post format. In British Association of Japanese Studies Conference. Conference held at School of Oriental and African Studies, University of London.
Swale, A. (2015). 「文明開化と大衆メデイア－東京絵入新聞を中心に」(“Meiji-Japan in a comparative history of civilizations - Rethinking its legacy”). In International Research Centre for Japanese Studies. Conference held at Kyoto, Japan.
Swale, A. D. (2015). Media, art and society: Interface of the digital image, aesthetics and culture. In R. Nakatsu, M. Rauterberg, & P. Ciancarini (Eds.), Handbook of Digital Games and Entertainment Technologies (pp. 1-22). Singapore: Springer. doi:10.1007/978-981-4560-52-8_21-1
Swale, A. D. (2014). Icons, Avatars and Parables: Recent developments in the allegorical treatment of the Japanese war experience in Manga and Anime. In 14th International Conference on European Association for Japanese Studies (EAJS). Conference held at University of Ljubljana, Slovenia.