This paper introduces interactive computer graphics, 3D modelling, real-time rendering and animation, as applied to computer games.
|Prerequisite(s):||Prerequisite papers: COMP204 or COMP258|
|Internal assessment / examination:||67:33|
Semesters and Locations
|Occurrence Code||When taught||Where taught|
|18B (HAM)||B Semester : 9 Jul 2018 - 4 Nov 2018||Hamilton|
Timetabled Lectures for Graphics and Computer Games (COMP336)
|Mon||2:00 PM||3:00 PM||S.1.05||Jul 9 - Oct 14|
|Tue||3:00 PM||5:00 PM||S.1.05||Jul 9 - Oct 14|
|Thu||12:00 PM||1:00 PM||S.1.03||Jul 9 - Oct 14|
NB:There may be other timetabled events for this paper such as tutorials or workshops.
Visit the online timetable for COMP336 for more details
Indicative Fees for Graphics and Computer Games (COMP336)
Paper Outlines for Graphics and Computer Games (COMP336)
The following paper outlines are available for Graphics and Computer Games (COMP336).
If your paper occurrence is not listed contact the Faculty or School office.
Other available years: Graphics and Computer Games - COMP336 (2017)
Paper details current as of : 19 July 2018 11:44am
Indicative fees current as of : 5 June 2018 4:30am