A lecture and laboratory-based paper on 3D graphics as applied in computer games. Topics will centre around shade programming and algorithms implemented in shaders.
||COMP336 and a further 40 points at 300 level in Computer Science.
|Internal assessment / examination:
Semesters and Locations
|18A (HAM)||A Semester : Feb 26 - Jun 24, 2018
Available Subjects: Computer Science
Other available years: Advanced Graphics and Computer Games - COMP436 (2017)
Paper details current as of : 30 November 2017 2:01pm
Indicative fees current as of : 12 December 2017 4:30am