15
500
A Trimester
Hamilton
COMP336 and a further 30 points at 300 level in Computer Science
COMP436, COMP536
A lecture and laboratory based paper on the use of 3D immersive computer game engines. Topics will include 3D modelling, texturing, lighting effects, use of pixel shaders, game physics,
scripting of game play, and use of games engines for non-game program development.
Teaching Periods and Locations
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19A (HAM)
Hamilton, On-campus19A (HAM)A Trimester :25 Feb 2019 - 23 Jun 2019HamiltonOn-campus100% internal assessment
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19A (HAM) Paper outline |
A Trimester : 25 Feb 2019 - 23 Jun 2019 |
Hamilton | On-campus | 100% internal assessment |
If your paper outline is not linked below, try the previous year's version of this paper.
Available subjects
Additional information
- Paper details current as of 1 Jun 2024 00:11am
- Indicative fees current as of 13 Sep 2024 01:20am