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Esports

Esports is the rapidly growing competitive video gaming industry with big brands and companies flocking to invest.  Learn what makes this industry tick and integrate those learnings within your career path. For enthusiasts and forward thinkers who want to get ahead of the game.

The University of Waikato is one of only a handful of universities around the world offering an esports minor and is already running huge national esports events for secondary school students.

Studying Esports at Waikato lets you weave your passion for video games and innovations found in Esports into your chosen career path.  For instance, you might be taking a Bachelor of Teaching and the Esports minor might help you think about how Esports could be implemented in the classroom through the gamification of learning or how you can use digital games to get kids excited about physical education.

The minor is made up of four papers and covers topics from the training and performance of elite gamers through to Esports production and broadcasting.  There are three pathways for studying Esports:  ‘Athletes and Coaching’, ‘Industry, Events and Management’, and ‘Design, Media and Production’.

The possibilities for taking learnings and innovation from the Esports industry to other sector are endless!

The Esports minor is available to students taking any of the University's comprehensive degrees and could be taken in combination with any major.

Apply to enrol

Key information

Study Locations:Hamilton, Tauranga
Papers offered differ by location. The Catalogue of Papers has full location info.
Area of Study:

Career opportunities

  • Business Development/Sales/Sponsorship Manager
  • Coach/Performance Manager
  • Community Engagement Manager
  • Event manager
  • Esports Analyst
  • Marketing and Communications Executive
  • Personal Trainer
  • Social Media Manager
  • Sport Nutritionist
  • Teacher

100 Level

Code Paper Title Points Occurrence / Location
CSMAX101The World of Data15.022B (Hamilton)
This paper teaches students how to build datasets for analysis in health science, and critically evaluate and effectively present the results of such analyses, using commonly used software such as Excel, R, and SPSS. Students are introduced to issues of privacy, and cultural considerations for Maori and Indigenous health.
DSIGN125Introduction to Communication Design Production15.022A (Hamilton) & 22X (Zhejiang University City College, Hangzhou China)
This paper enables students to perform basic computing operations and to operate software packages for the manipulation of visual images and text for use in print and screen-based applications. Students will be introduced to basic computing concepts and provided with software tutorials and related exercises.
HPSCI101Introduction to Human Performance Science15.022B (Hamilton) & 22B (Tauranga)
This paper will provide an introduction to Human Performance Science.
HSHUP102The Fundamentals of Coaching and Instruction15.022A (Hamilton) & 22A (Tauranga)
This paper develops an introductory working knowledge of coaching and instructing including communication and management strategies, and how to create environments that support the diverse learning needs of individuals and groups.
MEDIA102Film Production 1: Telling Stories15.022B (Hamilton) & 22X (Zhejiang University City College, Hangzhou China)
A hands-on practice paper in which students learn to apply film production theory to communicate ideas and tell stories. Students gain experience capturing, constructing and manipulating both audio and moving image in the process of designing, shooting and editing digital short films.
SDCOA101Sport, Culture and Development: Trends and Issues15.022B (Hamilton), 22B (Online) & 22B (Tauranga)
In this paper students will gain an introduction to sociological understandings of sport and movement cultures. They will develop new ways of critically thinking about the important role sport plays in contemporary society, including the economy, politics, tourism, the media, and our sense of identity, belonging and community. Stud...

200 Level

Code Paper Title Points Occurrence / Location
DSIGN271Design Thinking15.022A (Hamilton)
The paper presents the iterative process of design, used to understand users, challenge assumptions and redefine problems through empathising with users, defining their needs, ideating innovative solutions, prototyping and testing.
HPSCI202Psychomotor Learning and Performance15.022B (Hamilton)
The paper provides a broad research-informed introduction to themes associated with perceptual and psychological factors that influence how people learn and perform movement skills.
HPSCI203Nutrition for Health and Exercise15.022A (Hamilton) & 22A (Tauranga)
This paper will include an overview of nutrition in the context of sport and health related settings, with focus on understanding the roles of macro and micro-nutrients, energy balance, measurement of resting, exercising energy expenditure, chronic lifestyle related disease and influences on current diet practices.
HSHUP201Psychology of Health, Sport and Human Performance15.022B (Hamilton), 22B (Online) & 22B (Tauranga)
This paper addresses key psychological aspects of health, sport and human performance. Select psychological concepts are covered to develop knowledge, understanding and skills important to a broad range of career and leadership pathways within and beyond sport, health and exercise. Topics will include confidence and motivation, go...
SDCOA201Sport and Community Development: Identity, Culture and Society15.022A (Hamilton) & 22A (Tauranga)
In this paper students will develop critical understandings of how sport is used for the purposes of health, wellbeing and social development within local, national and international communities. Students will be introduced to more advanced key concepts and theories within sociology of sport and development studies, adding in conce...
SDCOA202Negotiating Sport Development and Coaching Contexts15.022A (Hamilton), 22A (Online) & 22A (Tauranga)
Sport development and coaching occurs in complex and dynamic interpersonal, physical and organisational environments. This paper introduces and develops knowledge and skills to negotiate effective partnerships for learning in the coaching and instructing nexus.

300 Level

Code Paper Title Points Occurrence / Location
MEDIA309Game, Play and Society15.022G (Online)
This paper examines interactive digital gaming as a technological, aesthetic and social phenomenon that constitutes a distinct form of expression and discrete category of cultural activity. Students will understand the affordances of games and explore key principles of game design.
PUBRL303Events Management15.022A (Hamilton)
This experiential paper draws together best practice in event management from a practical, business, and operational perspective. The paper covers researching, designing, planning, and implementing an event for a client.
SDCOA303Sport, Media and Communication15.022B (Hamilton) & 22B (Online)
This paper expands students' critical sociocultural understanding of the media. Students will develop knowledge of the production and consumption of various forms of media (including social media), and have the opportunity to develop skills in critical media analysis and production.

Scholarships and prizes

New to Waikato? The International Excellence Scholarship is worth up to $10,000.

Visit our Scholarship Finder for information about possible scholarships

Find your scholarship


Subject links


Contacts

Esports Coordinator, Tom Featonby: [email protected]

School of Computing and Mathematical Sciences
Phone: 0800 924 528 or +64 7 838 4625
Email: [email protected]
Website: cms.waikato.ac.nz
Facebook: facebook.com/WUcms

Te Huataki Waiora School of Health
Phone: 0800 924 528 or +64 7 838 4625
Email: [email protected]
Website: https://www.waikato.ac.nz/hshp/
Facebook: facebook.com/WUHealthSportHP

Te Kura Toi School of Arts
Phone: 0800 800 145 or +64 7 838 4080
Email: [email protected]
Website:  https://www.waikato.ac.nz/fass/about/school-of-arts
Facebook: facebook.com/WUALPSS