GAMEX202
Graphics in Computer Games
2026
15
200
Hamilton
A broad practical introduction to computer graphics techniques. The paper will provide an overview of the operation of computer graphics systems, but focus on the use and control of graphics techniques to achieve visual results in a commercial game engine. The main topics are representation, modelling and animation; rendering, especially lighting methods; and materials with emphasis on texturing. Virtual Reality examples will be included.
Teaching Periods and Locations
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26B (HAM)CancelledContact the School or Faculty Office for more information.
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26B (HAM) |
Cancelled | Contact the School or Faculty Office for more information. | ||
Available subjects
Additional information
- Paper details current as of 30 Jul 2025 01:01am
- Indicative fees current as of 10 Feb 2026 01:20am