GAMEX202

Graphics in Computer Games

2026

15

200

Hamilton

A broad practical introduction to computer graphics techniques. The paper will provide an overview of the operation of computer graphics systems, but focus on the use and control of graphics techniques to achieve visual results in a commercial game engine. The main topics are representation, modelling and animation; rendering, especially lighting methods; and materials with emphasis on texturing. Virtual Reality examples will be included.

Teaching Periods and Locations

  • 26B (HAM)
    Cancelled
    Contact the School or Faculty Office for more information.
26B (HAM)
Cancelled Contact the School or Faculty Office for more information.

Timetabled lectures

This paper has no scheduled lectures - check for other activities in the online timetable for this paper.

Indicative Fees

  • You will be sent an enrolment agreement which will confirm your fees. Tuition fees shown are indicative only and may change. There are additional fees and charges related to enrolment - please see the Table of Fees and Charges for more information.

Domestic
International
26B (HAM) $1,098

You will be sent an enrolment agreement which will confirm your fees. Tuition fees shown are indicative only and may change. There are additional fees and charges related to enrolment - please see the Table of Fees and Charges for more information.

26B (HAM) $5,076

You will be sent an enrolment agreement which will confirm your fees. Tuition fees shown are indicative only and may change. There are additional fees and charges related to enrolment - please see the Table of Fees and Charges for more information.

Available subjects

Additional information

  • Paper details current as of 30 Jul 2025 01:01am
  • Indicative fees current as of 10 Feb 2026 01:20am