This paper examines interactive digital gaming as a technological, aesthetic and social phenomenon that constitutes a distinct form of expression and discrete category of cultural activity. Students will understand the affordances of games and explore key principles of game design.
|Internal assessment / examination:||100:0|
Trimesters and Locations
|Occurrence Code||When taught||Where taught|
|22G (NET)||G Teaching period : 16 Nov 2022 - 20 Dec 2022||Online|
Timetabled Lectures for Game, Play and Society (MEDIA309)
There are no timetabled lectures for 2022 occurrences of MEDIA309 in 2022.
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Indicative Fees for Game, Play and Society (MEDIA309)
Paper outlines are currently not available for this paper. Please contact the Faculty or School office for further details.
Paper details current as of : 6 May 2022 9:37am
Indicative fees current as of : 18 May 2022 4:30am