BDes - Interface Design as a major
The study of Design combines an understanding of human needs and desires, forming creative solutions, prototyping and developing artefacts and evaluating their impact and effectiveness in society. It comprises a well-balanced combination of analytical, technological and creative abilities.
In a fast-paced ever changing world, Interface Design puts designers at the intersection of design and code. You will help users to navigate the sometimes complex digital world with ease through Interface Design.
Apply to enrol
|Start Dates:||Semester A (February) and Semester B (July)|
$6,462 per year
See if you're eligible for fees-free study in your first year
|Fees (International):||$28,290 per year|
|Entry Requirements:||Undergraduate International|
|*Tuition fees shown are indicative only and may change. There are additional fees and charges related to enrolment please see the Table of Fees and Charges for more information. You will be sent an enrolment agreement which will confirm your fees.|
- User Interface Designer
- Web Designer
- Mobile App Designer
- Web Developer
- User Experience Designer
- Interaction Designer
Read stories from other students
Papers available within Interface Design
Interface Design investigates the intersection between design and code with respect to information design for contemporary and future screens. User experience (UX) and user interface (UI) design for current and emerging technologies will be taught with the development of digital skills of coding, motion design, and information design, preparing students to work in screen-based areas such as design for the web, app and mobile design, and interactive digital and data visualisation design.
Interface Design is available as a major for the BDes. Interface Design may also be included as a minor or a second major in other undergraduate degrees, subject to the approval of the Faculty in which the student is enrolled.
To complete Interface Design as a single major for the BDes, students must gain 135 points from papers listed for Interface Design, including 105 points above 100 level, and 60 points above 200 level. Students must complete DSIGN141, DSIGN142, DSIGN241, COMPX221, COMPX222, COMPX322, COMPX324, DSIGN341 and DSIGN360.
To complete Interface Design as a second major, students must gain 120 points from papers listed for Interface Design, including 90 points above 100 level, and 45 points above 200 level. Students must complete DSIGN141, DSIGN142, DSIGN241, COMPX221, COMPX222, and 45 points from COMPX322, COMPX324, DSIGN341 or DSIGN360.
To complete a minor in Interface Design, students must complete 60 points from the papers listed for the Interface Design major, including at least 30 points above 100 level.
|Code||Paper Title||Occurrence / Location|
|COMPX101||Introduction to Computer Science||18A (Hamilton), 18A (Online), 18B (Hamilton) & 18C (Zhejiang University City College, Hangzhou China)|
|This paper introduces computer programming in C# - the exciting challenge of creating software and designing artificial worlds within the computer. It also covers concepts such as the internals of the home computer, the history and future of computers, cyber security, computer gaming, databases, mobile computing and current researc...|
|COMPX161||Computing Media||18B (Hamilton) & 18C (Zhejiang University City College, Hangzhou China)|
|In this paper students will create multimedia web content using appropriate software packages. Web design concepts will be introduced for the effective use of text, images and sounds. Students will be introduced to relevant computing concepts and provided with software tutorials and related exercises.|
|DSIGN125||Introduction to Communication Design Production||18A (Hamilton) & 18C (Zhejiang University City College, Hangzhou China)|
|This paper enables students to perform basic computing operations and to operate software packages for the manipulation of visual images and text for use in print and screen-based applications. Students will be introduced to basic computing concepts and provided with software tutorials and related exercises.|
|DSIGN141||Design 1||18A (Hamilton) & 18C (Zhejiang University City College, Hangzhou China)|
|This paper develops the student's ability to recognise and utilise the basic elements and principles of design both two and three dimensionally. It explores topics related to 'thinking' and creativity with an emphasis on raising a student's creativity consciousness and attitude. The work will primarily be abstract in nature and wil...|
|DSIGN142||Design 2||18B (Hamilton)|
|This paper develops the student's ability to put into graphic application the basic elements and principles of design. It will also provide an introduction to typography. The emphasis of the study is to apply these basics to 2D and 3D mediums. The work will be resolved in both traditional and computer technology.|
|DSIGN151||A History of Visual Communication||18B (Hamilton)|
|Students consider the role of visual communication design in society and culture, from the evolution of writing to the revolutions of twentieth century modernism, through the study of visual images and critical theory.|
|MEDIA102||Film Production 1: Audio-Visual Communication||18A (Hamilton)|
|A hands-on practice paper in which students learn to apply film production theory to communicate ideas and tell stories. Students gain experience capturing, constructing and manipulating both audio and moving image in the process of making digital short films.|
|Code||Paper Title||Occurrence / Location|
|COMPX221||Programming for Creative Industries||18A (Hamilton)|
|A fundamental grounding in object-oriented programming that uses Processing software to creative visual outputs for creative industries.|
|COMPX222||Internet Applications||18B (Hamilton)|
|This paper provides a broad overview of the principles and technologies used in Internet Applications, with practical experience of client-side and server-side programming|
|DSIGN241||Design 3: Aspects of Web Design||18A (Hamilton)|
|This paper presents the students with the challenge of designing, developing and publishing content for the World Wide Web, working with content management systems (CMS). The students are challenged to combine their typographic skills and their knowledge of design in order to practically solve communication design projects.|
|DSIGN252||Cultural Perspectives for Design||18B (Hamilton)|
|The paper provides students with an understanding of culture-specific perspectives on design issues and the ability to apply these in diverse contexts.|
|Code||Paper Title||Occurrence / Location|
|DSIGN350||Intern Project||18A (Hamilton)|
|This paper will induct the design student into the professional environment where the student applies design skills, research methodology and production skills to allocated projects or industry placement.|
Scholarships and prizes
Selected scholarships for Interface Design students.
New to Waikato? The International Excellence Scholarship is worth up to $10,000.
For students who have completed at least one year of study in the Faculty of Computing & Mathematical Sciences (FCMS), applied for a University of Waikato exchange programme, and who will be enrolled full-time in FCMS in the year of tenure.
For students who are currently in Year 12 or Year 13 at a New Zealand secondary school. Candidates must be intending to enrol full-time in a BCMS(Hons), BSc, BSc(Tech), BE(Hons) or BDes degree, in one of the computing streams, at the University of Waikato. Candidates will sit a Scholarship exam, which will be held on 19 and 20 October 2018.
Closing Date: The Scholarship exam will be held on 19 and 20 October 2018
Looking for more scholarships?
In addition to the practical experience gained throughout the Bachelor of Design degree, you have the opportunity to undertake a real-world design project in the 300 level paper DSIGN350.
In addition to the practical experience gained throughout the Bachelor of Design degree, you have the opportunity to undertake a real-world design project in the 300 level paper DSIGN350. In this project you work relatively independently and collaborate with your peers and with members of the professional design industry.
The final semester 300 level paper DSIGN360 involves a self-directed brief which culminates each year in a Degree Show. The Degree Show projects cover a wide range of media including web design and production, mobile design, interactive design, brand development, visual identity work, interactive installation, motion graphics, 3D animation and more.